Category Archives: Critique

WINGS 101: Learning Race and Racism from Videogames

The intention of this post is to initiate a conversation about the treatment of race in games. Countless resources have been written about t [...]

Bioshock Infinite Boxart and 32 Other Games Featuring an Armed White Man on the Cover

So this is the newly released Bioshock Infinite cover: Ken Levine justified the decision for the unimaginative, unoriginal, unsatisfying cov [...]

Wreck it Ralph, Arcades, and Gamer Visibility

The year is 2012 and humanity has stumbled into a distant future in which gaming has migrated, in practice, from a hobby to be enjoyed in th [...]

Where have all the Women Gone? : The Female Gamer in a Male Paradigm

In the last couple of weeks we’ve looked at a series of articles focusing unsurprisingly on issues of gender, representation and feminism [...]

Presence of Female Enemies in Video Games (or Lack of)

There usually are not female enemies in video games. By that, I mean the nameless grunts that the player kills by the hundreds over the cour [...]

Technical Interfaces, Ergonomics and Gender Accessibility

In the article Women, Gender and Technology, which details the way different subdivisions of feminism interact with technology, it gave some [...]

4th Wave Feminism as the End of Essentialism

In order to make this argument it is crucial to define what I am referring to as 4th wave feminism. From what I have noticed through most on [...]

The Suspension of Disbelief in Games and the Female Body

Last week we read an interesting post on costume design that discussed the concept of sexiness and the relationship between gender and costu [...]
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