There usually are not female enemies in video games. By that, I mean the nameless grunts that the player kills by the hundreds over the course of a game. This is not a good thing. This lack of visible females among the grunts is most likely because…
In the article Women, Gender and Technology, which details the way different subdivisions of feminism interact with technology, it gave some fantastic examples of how technology designed by men can be limiting to potential females who wish to inter…
In order to make this argument it is crucial to define what I am referring to as 4th wave feminism. From what I have noticed through most online sources and communities, the defining characteristics seem to be, first, the use of an online me…
Last week we read an interesting post on costume design that discussed the concept of sexiness and the relationship between gender and costume design in games. The article addressed the "suspension of disbelief" in the context of clothing practical…
Welcome to the first attempt of a couple of undergrads to critically examine Gender in New Media. Specifically looking at the representations within Video Games. Each week we'll be posting observations based off of weekly assigned readings. We'll h…